Privacy Notice

Circuit Siege collects no personal data, has no account system and sends nothing about you anywhere. It is a static page with no backend and no database. Everything the game remembers is written to your own browser's localStorage on your own device.

What is stored, exactly

The game writes four localStorage keys and no others:

That is the complete list. There are no cookies, no fingerprinting, no advertising identifiers and no third-party analytics scripts. Nothing in those four keys identifies you, and none of it is transmitted off your device by the game.

Clearing it

Clearing your browser's site data for this domain deletes all four keys immediately and permanently. The game will simply start again from the default Standard tier with no saved records. Using a private or incognito window means nothing is kept once you close it.

Operational monitoring

The page reports anonymous technical measurements — page load performance, JavaScript errors, and which broad kind of channel referred the visit (search, social, an AI assistant, or direct) as derived from the browser's standard referrer and any UTM parameters in the URL — to the hosting platform's monitoring service. These measurements describe the page, not the person: no account, no name, no email address, no game data and no localStorage contents are included, and the measurements are not used to build a profile of you.

Children

The Sprout difficulty tier is designed for young children. It changes nothing about data handling, because the game collects no personal data from anyone regardless of tier. There is no chat, no user-generated content, no advertising and no way for a player to send anything to anyone through the game.

Contact

Circuit Siege is published by Quodara. Questions about this notice can go through quodara-ai.com.

Last updated: 2026-08-21